Press Release – Voyager: Grand Tour

SEATTLE – June 19, 2013 – More than 35 years ago, the Voyager space probes were launched on a mission to explore our Solar System. It was one of the most successful scientific endeavors in human history, with both craft uncovering amazing details about the outer planets, and with both continuing to operate to this day.

Rumor Games is proud to announce the release of Voyager: Grand Tour, a physics puzzle game that gives players the opportunity to launch their own Voyager space probe right on their iPhone, iPad, or iPod Touch!

Voyager: Grand Tour marries detailed 3D graphics and realistic rocket science with a casual-friendly controls and approachable design. The result is a game for people who love space travel, and space travel for people who love games!

Download it today, free on the iTunes App Store:

https://itunes.apple.com/us/app/voyager-grand-tour/id626097043?ls=1&mt=8

About the game:

-Try to achieve the perfect planetary flyby by aiming your launch to slingshot around planets, avoid real hazards, and discover authentic rocket science techniques

-Includes dozens of challenging missions set in every corner of the Solar System: soar over barren Mercury, through the majestic rings of Saturn, or into the distant, icy realm of Pluto

-After a successful mission, experience your flyby from Voyager’s point of view with a first-person replay, and save your favorites in the Gallery to show your friends

-A true Universe-al app: experience the wonders of space on iPhone, iPad, and iPod Touch

-Genuinely free to download and play – no in-game currency or artificial roadblocks

-Optional in-app purchases for more content, including the “Deep Space Network Mission Pack” (extra-challenging levels for true rocket scientists) and the “Probe Variety Pack” (additional probe skins, including fan-favorites Cassini-Huygens and New Horizons)

-Online leaderboards, powered by Game Center

About Rumor Games:

Rumor Games, LLC is a small, Seattle-based independent game studio built on passion, imagination, and candor. It was founded in 2012 with the goal of developing smart, creative games that challenge and engage.

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