We make games that say something new.
Category: <span>Business</span>

Milestone

Last week, our Windows Phone games passed a quarter-million downloads! With this milestone and a few months of availability for the iOS, Android, and Kindle versions of Voyager: Grand Tour, …

Ad-Supported

Voyager, like all my games, is free to play and was designed to be supported by in-game advertisements. So far, players have responded very positively to the game. Unfortunately, my …

The Worse Bug

Rare Earth is not profitable. Let’s get that out of the way up-front. The game was released as an experiment to see whether the mobile games platform would be receptive …

Experiment

Conventional wisdom is that only the most polished and complete games are successful on mobile phones, but some guys made a rudimentary implementation of Pictionary and sold their company for …